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The wizard is a caster who gains spells through study. He does not call on a god, or draconic blood, instead he instills each powerful spell in his mind to be cast later in the day. This aproach to magic means that the wizard can cast spells less times per day than the related sorcerer, but may know any number of spells. '''Hit points at 1st level:''' Constitution+2. '''Hit points at each additional level:''' 1+constitution modifier. '''Action points per level:''' 2+charisma modifier. '''Skill points:''' 4. {|border=1px !Level !!BAB !!BDB !!MDB !!Special !!Mana multiplier |- |'''1st''' || +0 || +0 || +0 || Magic, familiar ||2 |- |'''2nd''' || +1 || +1 || +1 || || 3 |- |'''3rd''' || +1 || +2 || +2 || || 3 |- |'''4th''' || +2 || +3 || +3 || || 4 |- |'''5th''' || +2 || +3 || +3 || Bonus feat || 4 |- |'''6th''' || +3 || +4 || +4 || || 5 |- |'''7th''' || +3 || +5 || +5 || || 5 |- |'''8th''' || +4 || +6 || +6 || || 6 |- |'''9th''' || +4 || +6 || +6 || || 6 |- |'''10th''' || +5 || +7 || +7 || bonus feat || 7 |- |'''11th''' || +5 || +8 || +8 || || 7 |- |'''12th''' || +6 || +9 || +9 || || 8 |- |'''13th''' || +6 || +9 || +9 || || 8 |- |'''14th''' || +7 || +10 || +10 || || 9 |- |'''15th''' || +7 || +11 || +11 || Bonus feat || 9 |- |'''16th''' || +8 || +12 || +12 || || 10 |- |'''17th''' || +8 || +12 || +12 || || 10 |- |'''18th''' || +9 || +13 || +13 || || 11 |- |'''19th''' || +9 || +14 || +14 || || 11 |- |'''20th''' || +10 || +15 || +15 || Bonus feat || 12 |} '''Weapon and armour proficiency:''' the wizard is proficient with the club, crossbow (light and heavy), quarterstaff and magic wands. He is not proficient with any armour. '''Spells:''' A wizard casts arcane spells which are drawn from the sorcerer/wizard spell list. A wizard must choose and prepare her spells ahead of time (see below). To learn, prepare, or cast a spell, the wizard must have an Intelligence score equal to at least 10 + the spell level and a class level of twice the spell level-1. The Difficulty Class for a saving throw against a wizard’s spell is 10+the spell level+half the wizards class level+the wizard’s Intelligence modifier. Like other spellcasters, a wizard only has a limited amount of mana a day. A wizard must prepare their spells in advance, spending the mana when they prepare the spell and then noting down that the spell is memorized. A wizard can only cast a meorized wizard spell. Unlike a bard or sorcerer, a wizard may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook. While studying, the wizard decides which spells to prepare. '''Familiar:''' a wizard can gain a familiar. '''Bonus feats:''' at 5th level and every 5 levels thereafter the wizard gains a free metamagic or item creation feat.
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