D20r:Investing Feats II

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(Ranged Trip [Investing])
(Skewer [Investing])
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''Prerequisites:'' Trained in Grapple; Sneak Attack +1d6 '''or''' Ambush +1d4 '''or''' Sneaky Tricks +1d4
''Prerequisites:'' Trained in Grapple; Sneak Attack +1d6 '''or''' Ambush +1d4 '''or''' Sneaky Tricks +1d4
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''Benefit:'' As a standard action, you may make a grapple check to grab an adjacent foe. If your roll beats their Grapple Defense, you immediately grab them and may make a single attack at your full Base Attack Bonus. If you hit with your attack, add your Sneak Attack, Ambush, and Sneaky Tricks damage (if any) to the damage total. You and your foe are not considered grappling, and you cannot begin or maintain a grapple from this action, nor can you pin an opponent with this action.
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''Benefit:'' As a standard action, you may make a grapple check to grab an adjacent foe. If your roll beats their Grapple Defense, you immediately grab them and may make a single attack at your full Base Attack Bonus. If you hit with your attack, add your Sneak Attack, Ambush, and Sneaky Tricks damage (if any) to the damage total. Your foe must also make a Fortitude save (DC 10 + the number of Sneak Attack, Ambush, and Sneaky Tricks dice you rolled + your Strength modifier) or be nauseated for one round. You and your foe are not considered grappling, and you cannot begin or maintain a grapple from this action, nor can you pin an opponent with this action.
''Investing:'' You deal additional damage when utilizing this feat equal to the amount of prowess invested in it.
''Investing:'' You deal additional damage when utilizing this feat equal to the amount of prowess invested in it.

Revision as of 02:12, 29 August 2010

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