D20r:Druid
From Fax Encyclopedicus
(→Spirits) |
(→1st) |
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====Bat==== | ====Bat==== | ||
+ | '''Bat''' is inimical with Locust and is in the demesne of Shadow. | ||
+ | |||
'''Blackout:''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a blackout. You are capable of seeing in your own blackout, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. A blackout lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will. | '''Blackout:''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a blackout. You are capable of seeing in your own blackout, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. A blackout lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will. | ||
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====Flower==== | ====Flower==== | ||
+ | '''Flower''' is in the demesne of Wood. | ||
+ | |||
'''Survaria Beam:''' As a standard action, you can fire a beam similar to that of the Survaria flower. This deals 1d8 radiant damage. You may fire an additional beam for every additional spirit bound. This is a ranged touch attack, and is considered a ray. | '''Survaria Beam:''' As a standard action, you can fire a beam similar to that of the Survaria flower. This deals 1d8 radiant damage. You may fire an additional beam for every additional spirit bound. This is a ranged touch attack, and is considered a ray. | ||
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====Otter==== | ====Otter==== | ||
+ | '''Otter''' is in the demesne of Water and Ocean. | ||
+ | |||
'''Swim:''' As a move action, you may swim up to your land speed. | '''Swim:''' As a move action, you may swim up to your land speed. | ||
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====Owl==== | ====Owl==== | ||
+ | '''Owl''' is inimical with Mouse. | ||
+ | |||
'''Talon Rake:''' As a standard action, you may make an attack with both of your talons. You may take a -4 penalty on this attack roll to add an additional 1d6 damage to the attack. You do not provoke attacks of opportunity when using your talon rake. | '''Talon Rake:''' As a standard action, you may make an attack with both of your talons. You may take a -4 penalty on this attack roll to add an additional 1d6 damage to the attack. You do not provoke attacks of opportunity when using your talon rake. | ||
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====Snake==== | ====Snake==== | ||
+ | '''Snake''' is inimical with Mouse. | ||
+ | |||
'''Snake's Maw:''' You gain a bite attack. This is a natural attack that deals 1d6 damage. If you have no other natural attacks, it is your primary natural attack; otherwise, it is a secondary natural attack. | '''Snake's Maw:''' You gain a bite attack. This is a natural attack that deals 1d6 damage. If you have no other natural attacks, it is your primary natural attack; otherwise, it is a secondary natural attack. | ||
'''Envenomed Fangs:''' Once per encounter, you may infuse your bite attack with a potent venom. As an immediate action after biting an opponent, you may force them to make a Fortitude save (DC 10 + 1/2 your druid level + your Con modifier) or take an additional 1d6 plus your Con modifier points of damage immediately and damage equal to your Con modifier each round for the next minute. | '''Envenomed Fangs:''' Once per encounter, you may infuse your bite attack with a potent venom. As an immediate action after biting an opponent, you may force them to make a Fortitude save (DC 10 + 1/2 your druid level + your Con modifier) or take an additional 1d6 plus your Con modifier points of damage immediately and damage equal to your Con modifier each round for the next minute. | ||
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====Wolf==== | ====Wolf==== | ||
- | '''Wolf''' is in the same demesne as Bear. | + | '''Wolf''' is inimical with Hare, and is in the same demesne as Bear. |
'''Wolfpack Tactics:''' As a swift action, after successfully damaging an opponent with a bite attack, you may initiate a trip attempt. You gain a +4 racial bonus on this trip check, but it follows all other rules of tripping normally. | '''Wolfpack Tactics:''' As a swift action, after successfully damaging an opponent with a bite attack, you may initiate a trip attempt. You gain a +4 racial bonus on this trip check, but it follows all other rules of tripping normally. |