PSO:D20r:Soulknife
From Fax Encyclopedicus
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|'''7th''' || +7/+2 || +3 || +2 || +5 || Evasion || +2 | |'''7th''' || +7/+2 || +3 || +2 || +5 || Evasion || +2 | ||
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- | |'''8th''' || +8/+3 || +4 || +2 || +6 || | + | |'''8th''' || +8/+3 || +4 || +2 || +6 || Astral Walk || +3 |
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|'''9th''' || +9/+4 || +4 || +3 || +6 || New Focus || +3 | |'''9th''' || +9/+4 || +4 || +3 || +6 || New Focus || +3 | ||
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Ranged: Ranged Soul Weapons deal 1d6 damage, are Dexterity based, and have a range increment of 60, and do not require ammo. | Ranged: Ranged Soul Weapons deal 1d6 damage, are Dexterity based, and have a range increment of 60, and do not require ammo. | ||
- | Once the soulknife has manifested a weapon focus, the soulknife can create the physical soul weapon as a full round action. If it is sundered or leaves his person, the quintessence evaporates, and the soulknife can create a physical soul weapon again as normal. | + | Once the soulknife has manifested a weapon focus, the soulknife can create the physical soul weapon as a full round action. If it is sundered or leaves his person, the quintessence evaporates, and the soulknife can create a physical soul weapon again as normal. If the soulknife refocuses with a soul weapon on his person, he does not lose the weapon, however, he can not create a new weapon with a full round action until he meditates and manifests a new weapon focus, and when he creates a new weapon, the quintessence of his current weapon incorporates itself in to the shape of the new weapon. |
- | The soulknife applies | + | The soulknife applies his soul bonus as his soul weapon's enhancement bonus. |
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Athletics: | Athletics: | ||
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Athletics (Climb, Jump, Swim, Tumble) | Athletics (Climb, Jump, Swim, Tumble) | ||
Persona (Bluff, Diplomacy, Gather Information, Sense Motive) | Persona (Bluff, Diplomacy, Gather Information, Sense Motive) | ||
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+ | Astral Walk (Psi) | ||
+ | Starting at 8th level, a Soulknife can move as if by Dimension Door at will as a move action at up to half his land speed. |