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So the earlier abilities you mentioned just give them back their old powers at the level at which they originally were usable? Perhaps some of the newer ones can make Penitent/2 levels stack with Paladin/1 levels for the purposes of Smiting, Lay on Hands, Aura of Good, etc. Oh, and I got one for Patience. As a full-round action that does not provoke an attack of opportunity, a Penitent can study an opponent, taking a -2 penalty to AC against all other opponents for that round. Roll damage for a single attack, adding any potential modifiers for Power Attack, magical weapon traits, and the like. Next turn, the Penitent gains a +2 bonus on all attack rolls against that opponent, and the first attack he lands in that round, if any, does extra damage equal to the amount rolled earlier. Overpowered? I hope not, cuz I think it's cool. ^_^ [[User:Ultimatum479|Ultimatum479]] 00:00, 21 January 2007 (CST) By the way, if you don't use that ability, I will in a class I'm making. ;) [[User:Ultimatum479|Ultimatum479]] 00:00, 21 January 2007 (CST)
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