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==Wyrmling (0-5 Years)== {{d20rMonster|name=Wyrmling Dragon|CR=2| align=Often TN|size=Tiny|type=Dragon|subtype=See Text|class=None| init=+3|senses=Darkvision 60', Low-Light Vision, Scent|languages=Draconic| AC=18|tAC=15|ffAC=15|AC-detail=+3 Dex, +3 natural, +2 size| HP=25|HD=3d12+6|DR=5/magic|GD=10| immune=Paralysis, Sleep|resist=None|weak=None| fort=+5|ref=+6|will=+5| SR=13|HV=2| SQ=Draconic Aspects (3), Draconic Heritage| speed=20'|squares=4|alt-speed=Fly 40' (Average)| melee=Bite +6 (1d3-1)|ranged=None| space=2½'|reach=0'| BAB=+3|grapple=-2| atk-opt=None| spec-opt=Breath Weapon| gear=None| death=None|linger=None|treasure=Double normal; value above normal is art objects and money| str=6|dex=16|con=14|int=10|wis=14|cha=14| appskills=Athletics, Bluff, Decipher Script, Diplomacy, Disguise, Grapple, Knowledge (Arcana), Knowledge (Engineering), Knowledge (Nature), Knowledge (The Planes), Ride, Spellcraft, Survival|jouskills=Intimidate|masskills=None| feat3=Weapon Finesse (Bonus)|feat3eff=A dragon may use its Dexterity modifier instead of its Strength modifier on attack rolls made with weapons with the Finesse property. If it carries a shield, its armor check penalty applies to its attack rolls. A dragon also gains a +1 bonus on damage rolls made with weapons with the Finesse property. (6 pts)| feat2=Blind-Fight|feat2eff=In melee, every time a dragon misses because of concealment, it can reroll its miss chance percentile roll one time to see if it actually hits. An invisible attacker gets no advantages related to hitting a dragon in melee. That is, it doesn't lose its Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however. A dragon takes only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces a dragon's speed to three-quarters normal, instead of one-half. (6 pts)| feat1=Ability Focus (Breath Weapon)|feat1eff=A dragon adds +3 to the saving throw DC of its breath weapon. (6 pts)| feat4=|feat4eff=| feat5=|feat5eff=| ability2=Draconic Aspects|ability2eff=A wyrmling dragon chooses three draconic aspects according to its Draconic Heritage. These abilities must be chosen from the Wyrmling or appropriate Heritage lists. unlike older dragons, wyrmlings do not have the ability to choose abilities from other lists at differing purchase rates.| ability3=Draconic Heritage|ability3eff=A wyrmling dragon chooses one draconic heritage from the Draconic Heritage list, gaining all benefits provided therein.| ability1=Breath Weapon|ability1eff=A wyrmling dragon has a breath weapon, either a 15' cone or a 30' line. A wyrmling dragon's draconic heritage determines the kind of dice its breath weapon inflicts, the rate of dice progression for its breath weapon, and the energy type its breath weapon uses. A wyrmling dragon's breath weapon is DC 10+its Hero Value+it's Constitution modifier+2 from Ability Focus, or DC 16 for an average wyrmling as presented here.| ability4=|ability4eff=| ability5=|ability5eff=}} ===Wyrmling Draconic Aspects=== ==Very Young (6-15 Years)== small ===Very Young Draconic Aspects=== ==Young (16-25 Years)== small ===Young Draconic Aspects=== ==Juvenile (26-50 Years)== medium ===Juvenile Draconic Aspects=== ==Young Adult (51-100 Years)== medium ===Young Adult Draconic Aspects=== ==Adult (101-200 Years)== large ===Adult Draconic Aspects=== ==Mature Adult (201-400 Years)== large ===Mature Adult Draconic Aspects=== ==Old (401-600 Years)== huge ===Old Draconic Aspects=== ==Very Old (601-800 Years)== huge ===Very Old Draconic Aspects=== ==Ancient (801-1,000 Years)== gargantuan ===Ancient Draconic Aspects=== ==Wyrm (1,001-1,200 Years)== gargantuan ===Wyrm Draconic Aspects=== ==Great Wyrm (1,201 Years or More)== colossal ===Great Wyrm Draconic Aspects=== ==Draconic Heritages== {|class="bordered zebra header" !rowspan=2|Heritage !colspan=4|Breath Weapon !colspan=3|Movement Modes !rowspan=2|Elemental Subtype !rowspan=2|Special |- !Damage or Effect !Shape !Damage Dice !Damage Progression !Burrow !Fly !Swim |- |'''Arctic''' || Fire || Line || d8 || 1/1HD || Slow || Normal || Slow || Fire || Cold Immunity |- |'''Arid''' || Electricity || Line || d8 || 1/1HD || Fast || Slow || No || Electricity || None |- |'''Battle''' || Fear || Cone || None || None || No || Fast || No || None || Breath weapon also morale boosts allies |- |'''Blood''' || Acid || Line || d10 || 1/2HD || No || Normal || No || None || Blood Powers |- |'''Bone''' || Fear || Cone || None || None || No || Normal || No || Earth || None |- |'''Cavern''' || Acid || Cone || d6 || 1/1HD || Normal || No || No || Earth || ''Spider climb'' |- |'''Coin''' || Molten Metal || Lozenge || d12 || 1/1HD || No || Normal || No || Earth, Fire || Molten metal breath scalds and hardens |- |'''Dread''' || Fear/Cold || Cone || d6 || 1/1HD || No || Normal || Slow || Cold || None |- |'''Fang''' || Dispel || Cone || None || None || No || Fast || No || None || None |- |'''Flame''' || Fire || Cone || d10 || 1/1HD || No || Fast || No || Fire || Fire aura |- |'''Ice''' || Cold/Piercing || Line || d10/d6 || 1/1HD || No || Normal || Slow || Cold || Can swim through ice, breath weapon is an ice lance |- |'''Kismet''' || HV Damage || Cone || 1 || 1/2HD || No || Normal || Slow || None || Lucky |- |'''Lunar''' || Radiant || Cone || d6 || 1/2HD || No || Normal || No || Shapechanger || Breath also messes with Shapechangers |- |'''Mist''' || Cold || Cone || d4 || 1/2HD || No || Normal || Normal || Cold, Water || Breath leaves fog cloud |- |'''Mirror''' || Radiant || Line || d10 || 1/1HD || No || Normal || No || Earth || Reflective |- |'''Rain''' || Electricity || Line || d6 || 1/1HD || No || Fast || Slow || Aquatic, Electricity, Water || Breath also bull rushes |- |'''Serene''' || Sleep || Cone || None || None || No || Fast || No || None || None |- |'''Shadow''' || Entropic/Blindness || Cone || d4 || 1/1HD || Slow || Normal || No || Entropic || None |- |'''Smoke''' || Nausea || Cone || None || None || No || Fast || No || Air || Breath leaves fog cloud |- |'''Steel''' || Piercing Flechettes || Cone || d6 || 2/1HD || Slow || Normal || No || Earth || Flechettes stick in opponents |- |'''Sun''' || Radiant/Fire || Cone || d6/d6 || 1/1HD || No || Normal || No || Fire, Radiant || Blinding aura |- |'''Swamp''' || Acid || Line || 1d8 || 1/1HD || No || Slow || Fast || Aquatic, Water || None |- |'''Tide''' || Water || Cone || 1d8 || 1/1HD || No || No || Fast || Aquatic, Water || None |- |'''Volcanic''' || Magma || Lozenge || d8 || 2/1HD || Slow || Slow || No || Earth, Fire || Magma breath scalds and hardens |- |'''Wind''' || Gust of Wind || Cone || d4 || 1/1HD || No || Fast || No || Air || Breath also bull-rushes, clears clouds, and knocks prone |} {|class="bordered zebra header" !colspan=4|Movement Speeds By Age And Category |- !Age Category !!Slow !!Normal !!Fast |- |'''Wyrmling''' || 10' || 30' || 45' |- |'''Very Young''' || 15' || 40' || 60' |- |'''Young''' || 20' || 50' || 75' |- |'''Juvenile''' || 25' || 60' || 90' |- |'''Young Adult''' || 30' || 70' || 115' |- |'''Adult''' || 40' || 85' || 150' |- |'''Mature Adult''' || 50' || 100' || 180' |- |'''Old''' || 60' || 115' || 210' |- |'''Very Old''' || 70' || 130' || 240' |- |'''Ancient''' || 80' || 145' || 270' |- |'''Wyrm''' || 90' || 160' || 300' |- |'''Great Wyrm''' || 120' || 200' || 400' |} ===Arctic=== |'''Arctic''' || Fire || Line || d8 || 1/1HD || Slow || Normal || Slow || Fire || Cold Immunity ===Arid=== |'''Arid''' || Electricity || Line || d8 || 1/1HD || Fast || Slow || No || Electricity || None ===Battle=== |'''Battle''' || Fear || Cone || None || None || No || Fast || No || None || Breath weapon also morale boosts allies ===Blood=== |'''Blood''' || Acid || Line || d10 || 1/2HD || No || Normal || No || None || Blood Powers ===Bone=== |'''Bone''' || Fear || Cone || None || None || No || Normal || No || Earth || None ===Cavern=== |'''Cavern''' || Acid || Cone || d6 || 1/1HD || Normal || No || No || Earth || ''Spider climb'' ===Coin=== |'''Coin''' || Molten Metal || Lozenge || d12 || 1/1HD || No || Normal || No || Earth, Fire || Molten metal breath scalds and hardens ===Dread=== |'''Dread''' || Fear/Cold || Cone || d6 || 1/1HD || No || Normal || Slow || Cold || None ===Fang=== |'''Fang''' || Dispel || Cone || None || None || No || Fast || No || None || None ===Flame=== |'''Flame''' || Fire || Cone || d10 || 1/1HD || No || Fast || No || Fire || Fire aura ===Ice=== |'''Ice''' || Cold/Piercing || Line || d10/d6 || 1/1HD || No || Normal || Slow || Cold || Can swim through ice, breath weapon is an ice lance ===Kismet=== |'''Kismet''' || HV Damage || Cone || 1 || 1/2HD || No || Normal || Slow || None || Lucky ===Lunar=== |'''Lunar''' || Radiant || Cone || d6 || 1/2HD || No || Normal || No || Shapechanger || Breath also messes with Shapechangers ===Mist=== |'''Mist''' || Cold || Cone || d4 || 1/2HD || No || Normal || Normal || Cold, Water || Breath leaves fog cloud ===Mirror=== |'''Mirror''' || Radiant || Line || d10 || 1/1HD || No || Normal || No || Earth || Reflective ===Rain=== |'''Rain''' || Electricity || Line || d6 || 1/1HD || No || Fast || Slow || Aquatic, Electricity, Water || Breath also bull rushes ===Serene=== |'''Serene''' || Sleep || Cone || None || None || No || Fast || No || None || None ===Shadow=== |'''Shadow''' || Entropic/Blindness || Cone || d4 || 1/1HD || Slow || Normal || No || Entropic || None ===Smoke=== |'''Smoke''' || Nausea || Cone || None || None || No || Fast || No || Air || Breath leaves fog cloud ===Steel=== |'''Steel''' || Piercing Flechettes || Cone || d6 || 2/1HD || Slow || Normal || No || Earth || Flechettes stick in opponents ===Sun=== |'''Sun''' || Radiant/Fire || Cone || d6/d6 || 1/1HD || No || Normal || No || Fire, Radiant || Blinding aura ===Swamp=== |'''Swamp''' || Acid || Line || 1d8 || 1/1HD || No || Slow || Fast || Aquatic, Water || None ===Tide=== |'''Tide''' || Water || Cone || 1d8 || 1/1HD || No || No || Fast || Aquatic, Water || None ===Volcano=== |'''Volcanic''' || Magma || Lozenge || d8 || 2/1HD || Slow || Slow || No || Earth, Fire || Magma breath scalds and hardens ===Wind=== |'''Wind''' || Gust of Wind || Cone || d4 || 1/1HD || No || Fast || No || Air || Breath also bull-rushes, clears clouds, and knocks prone
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