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==Pilot Skills== ===A=== {{MC}} {{MCPilotSkill|name=Accelerated Heat Dissolution|desc=You are more capable of dispersing the heat your weapons give off.|req=X|xp=X|eff=If you lead with a diamond, you may lower your current heat value by 1.|spec=If you lead with the J<font color="red">'''♦'''</font>, Q<font color="red">'''♦'''</font>, K<font color="red">'''♦'''</font>, or A<font color="red">'''♦'''</font>, you may instead lower your current heat value by 3.}} ===B=== {{MCPilotSkill|name=Ballistics Specialization|desc=Your prowess with ballistic weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you lead with a spade, increase your damage with ballistic weapons by 1.|spec=}} {{MCPilotSkill|name=Burst Fire|desc=You can cover an area with your projectile weapons. While these attacks are generally not as effective, they can be put to use as suppressing fire or to take out several weakened enemies.|req=X|xp=X|eff=When making an attack with a ranged weapon associated with spades, instead of leading with a single card you may reveal a straight of any size, then lead a separate attack with each card in the revealed straight. You may make one attack for each card in the straight, so that a three card straight allows you three attacks, while a five card straight lets you make five attacks. Treat each card as the leading card for an individual attack. You may add on to these attacks as you would any other attack, but you may not use the other cards in the straight. Each attack must target a separate opponent.|spec=If your straight is a straight flush of spades, add the relevant bonuses from the straight flush to each attack.}} ===C=== ===D=== {{MCPilotSkill|name=Deflector Expertise|desc=A good deflector will save your butt. A great deflector will save the rest of you.|req=X|xp=X|eff=AP cost for extra defends is lowered by 1 if you have a deflector for the attack type equipped.|spec=}} {{MCPilotSkill|name=Destiny Warrior|desc=You have a marked destiny set before you, and nothing will sway you from that path.|req=X|xp=X|eff=If you play the J<font color="red">'''♦'''</font> as part of an attack, you deal +1 damage and may immediately draw two cards. If you play the J<font color="red">'''♦'''</font> as part of a defensive action, you gain +1 armor and may immediately draw two cards.|spec= }} {{MCPilotSkill|name=Deuces Wild|desc=You have an uncanny knack to make do with what you have.|req=X|xp=X|eff=When following with a hand, you may designate one two that you play as a wild card.|spec=This skill does not trigger skills and abilities that require a joker to be played.}} ===E=== {{MCPilotSkill|name=Energy Specialization|desc=Your prowess with energy weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you purchase this skill, choose an attack type: melee, precision, ballistic, or spread. When you lead with a diamond, increase your damage for energy weapons of that type by 1. |spec=You may purchase this skill multiple times. Its effects do not stack. Instead, each time you take this skill, choose a different attack type.}} ===F=== ===G=== {{MCPilotSkill|name=Gold Digger|desc=You are a subtle, conniving creature, hell-bent on getting out on top at all costs.|req=X|xp=X|eff=When you play a leading card, you may take the top diamond in the discard pile and put it in your hand. If you do so, discard a diamond in your hand: this discarded card must have a higher value than the card you took from the discard pile.|spec=If the card you discard is the A'''<font color="red">♦</font>''', you may take any diamond from the discard pile.}} {{MCPilotSkill|name=Gravedigger|desc=You possess a natural inclination towards scavenging your luck.|req=X|xp=X|eff=If you lead with a numbered spade, you may use one card from the discard pile as part of your following hand. This card must be within a number of cards to the top of the discard pile equal to the face value of your leading card.|spec= }} ===H=== {|cellpadding="2" cellspacing="0" style="padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;font-family:helvetica;width:425px;background-color:#dad9c6;color:#000000;" border = "0" |- style ="background-color:#003F87;color:#ffffff" |colspan="2"|'''Heartbreaker'''||<div align="Right"><u>Pilot Skill</u></div> |- |colspan="3"|''You have been known to break a few hearts in your time: when you do, you generally go for the throat.'' |-style = "background-color:#ffffff" |colspan="2"|'''Requirements:''' ||<div align="Right">'''XP Cost:''' </div> |- |colspan="3"|'''Effect:''' You may discard a heart when you play a leading card. If you do, increase the value of your final hand by 1. |-style = "background-color:#ffffff" |colspan="3"|'''Special:''' If you discard the A'''<font color="red">♥</font>''', instead increase the final value by 2. |} ===I=== ===J=== ===K=== ===L=== {{MCPilotSkill|name=Laser Precision|desc=Your accuracy with energy weapons is unparalleled.|req=X|xp=X|eff=If you lead with a diamond when attacking with an energy weapon, increase your range for this attack by 1 square.|spec=If you lead with the J<font color="red">'''♦'''</font>, Q<font color="red">'''♦'''</font>, or K<font color="red">'''♦'''</font>, you deal +1 damage. If you lead with the A<font color="red">'''♦'''</font>, you deal +2 damage.}} ===M=== {{MCPilotSkill|name=Mark of Fate|desc=You subtly tap into the forces of fate to weaken your foe's defenses.|req=X|xp=X|eff=If you play the Q'''♠''' as part of an attack, your opponent takes a -2 penalty to their armor this round.|spec= }} {{MCPilotSkill|name=Melee Specialization|desc=Your prowess with melee weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you lead with a club, increase your damage for melee weapons by 1.|spec=}} ===N=== {{MCPilotSkill|name=Noble Presence|desc=You have an air of majesty about you.|req=X|xp=X|eff=If you lead with a face card, you win ties. If you play at least one face card in a hand following an attack, you may draw a card.|spec= }} ===O=== {{MCPilotSkill|name=Opportune Dodge|desc=You are more nimble than most.|req=X|xp=X|eff=If you lead with a suit associated with the attack you are defending against, you may treat that card as if its number were one higher than normal(in addition to Association bonus).|spec=If you lead with the A of the associated suit and trigger this ability, you gain a +1 to all defending leading card values until the beginning of your next turn.}} {{MCPilotSkill|name=Overhead Swing|desc=A brutal overhead chop allows for significant damage, if applied correctly.|req=X|xp=X|eff=If you lead with a club while making a melee attack, you deal +1 damage. If you target your opponent's head, you deal an additional +1 damage.|spec=If you lead with the A'''♣''', trigger this ability, and target your opponent's head, you deal an additional +2 damage(for a total of +4 damage).}} ===P=== {{MCPilotSkill|name=Prescient Defense|desc=You know just how to dodge your opponent's attacks.|req=X|xp=X|eff=If you lead a defensive action with a suit associated with the attack, you may draw a card.|spec= }} {{MCPilotSkill|name=Prescient Offense|desc=You have a knack for reading your foe's abilities.|req=X|xp=X|eff=If your target leads their defensive action with a suit associated with your attack, you may draw a card.|spec= }} {{MCPilotSkill|name=Prime Shot|desc=Every once in a while, everything comes together.|req=X|xp=X|eff=If you lead with an ace and your opponent does not lead with an ace or a face card, your target may not build a hand to defend.|spec=If you lead with the A'''♠''', trigger this ability, and your weapon is associated with spades, you deal an extra +2 damage.}} {{MCPilotSkill|name=Push Off Balance|desc=Your weapon expertise with close-combat weapons allows you to push your foes out of position.|req=X|xp=X|eff=If you lead a melee attack with a club, your opponent discards a card.|spec= }} ===Q=== ===R=== {{MCPilotSkill|name=Reversal|desc=A slight focus, preparing for an attack, lends itself to finding the means to counterattack swiftly and effectively.|req=X|xp=X|eff=You may set aside one non-wild card from your hand by spending 1 AP. Keep this card face-down. If your opponent leads an attack against you with a card that matches your card in either number or suit and they are within range of at least one of your weapons, you may immediately initiate a counterattack against them for no AP cost. If your foe's card matches both suit and number, you deal an additional 2 damage for this counterattack.|spec=If your hidden card is the A of the suit associated with your weapon when you trigger this ability, you deal an extra +2 damage.}} {{MCPilotSkill|name=Run Straight Through|desc=Your speed occasionally gives you an added vantage.|req=X|xp=X|eff=If you play a straight, you may immediately draw a card.|spec=}} ===S=== {{MCPilotSkill|name=Sniper's Shot|desc=You have incredible aim with precision weapons.|req=X|xp=X|eff=Before you make an attack, you may discard a card. If you discard a spade, increase your range by one square for all ranged precision weapons for this attack.|spec=If you discard the J'''♠''', Q'''♠''', or K'''♠''' to activate this ability, instead increase your range by three squares and the leading card value by one for all ranged precision weapons for this attack. If you discard the A'''♠''' to activate this ability, instead increase your range by five squares and the leading card value by two for all ranged precision weapons for this attack.}} {{MCPilotSkill|name=Spray 'n Pray|desc=You know the best place to target is EVERYWHERE!|req=X|xp=X|eff=When making an attack with a ranged spread weapon, instead of leading with a single card you may reveal a straight of any size, then lead a separate attack with each card in the revealed straight. You may make one attack for each card, so that a three card straight allows you three attacks, while a five card straight lets you make five attacks. Treat each card as the leading card for an individual attack. You may add on to these attacks as you would any other attack, but you may not use the other cards in the straight. Each attack must target a separate part on the same opponent and has half the normal base damage(round down). |spec=If your straight is a straight flush of hearts, add the relevant bonuses from the straight flush to each attack. }} {{MCPilotSkill|name=Suppressing Fire|desc=You are well able to protect your allies by making movement for your opponents dangerous.|req=Burst Fire|xp=X|eff=On your turn, you may spend 3 AP to set 3 cards (straight, no wild cards) from your hand aside. Keep these cards face-down. With those you can immediately initiate a counter attack against an opponent who attacks or moves adjacent to one of your allies with a card that matches either number or suit of one of the three cards. The opponent needs to be in range of one of your precision or ballistic weapons. This does not cost any AP. Rather than using the cards in your hand to lead and then follow, use the highest hidden card as your leading card, and follow with the remaining cards of the hidden straight.|spec=}} ===T=== {{MCPilotSkill|name=Thief of Luck|desc=Your ability to alter the course of your enemies' fate expands.|req=Mark of Fate|xp=X|eff=If you play the Q'''♠''' as part of a hand, randomly select a card from your opponent's hand and add it to your hand.|spec=If you obtain the J'''♠''', Q'''♠''', or K'''♠''' from your opponent, they discard a card. If you obtain the J<font color="red">'''♦'''</font>, they discard two cards.}} ===U=== ===V=== ===W=== {{MCPilotSkill|name=Wild Draw Four|desc=Your unpredictable tactics make your attacks more potent.|req=X|xp=X|eff=When you play at least one Joker as part of an attack or defense action, you may immediately draw four cards.|spec= }} ===X=== ===Y=== ===Z===
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