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==Weapons== {|border=1px !Weapons !! Proficiency !! Cost !! Damage (S) !! Damage (M) !! Weight !! Type !! Handedness !! Properties !! Range Increment |- Bastard Sword || Swords || 35gp || 1d8 || 1d10 || 4 || S || One or Two || High Critical || - |- Battleaxe || Axes || 10gp || 1d6 || 1d8 || 3 || S || One or Two || Heavy Critical || - |- Bayonet, Hand Crossbow || Knives || 15gp || 1d2 || 1d3 || 1 || P || One || High Critical || - |- Bayonet, Heavy Crossbow || Knives || 40gp || 1d4 || 1d6 || 1 || P || One || High Critical || - |- Bayonet, Light Crossbow || Knives || 30gp || 1d3 || 1d4 || 1 || P || One || High Critical || - |- Blade Talons || Claws || 15gp || 1d4 || 1d6 || 1 || S || One (O) || Disarming, Finesse || - |- Bladed Boomerang || Throwing || 15gp || 1d3 || 1d4 || 3 || S || One || Bleeding, Returning, Throwing || 10' |- Bladed Cestus || Claws || 4gp || 1d4 || 1d6 || 1 || BSP || One (O) || Heavy Critical, Finesse || - |- Blowgun || Simple || 1gp || - || - || 1 || - || Two || Concealable, Needle Ammunition, Quick Reloading || 10' |- Bolas || Throwing || 5gp || 1d3 || 1d4 || 2 || B || One || Throwing, Tripping || 10' |- Boomerang || Throwing || 5gp || 1d3 || 1d4 || 2 || B || One || Returning, Throwing, Tripping || 20' |- Club || Simple || 5sp || 1d4 || 1d6 || 3 || B || One or Two || Impacting || 10' |- Dagger || Simple, Knives || 2gp || 1d3 || 1d4 || 1 || S/P || One (O) || Concealable, Finesse, High Critical, Throwing || 10' |- Dagger, Main Gauche || Knives || 5gp || 1 || 1d2 || 1 || P || One (O) || Defending || - |- Dagger, Punching || Knives, Claws || 2gp || 1d3 || 1d4 || 1 || P || One (O) || Finesse, Heavy Critical || - |- Dart || Knives, Throwing || 5sp || 1d3 || 1d4 || 0.5 || P || One || Concealable, Throwing || 20' |- Dwarven Urgrosh || Axes, Spears || 50gp || 1d6/1d4 || 1d8/1d6 || 6 || S or P || Two || Bracing, Double Weapon, Heavy Critical || - |- Dwarven Waraxe || Axes || 30gp || 1d8 || 1d10 || 4 || S || One or Two || Heavy Critical || - |- Falchion || Swords || 75gp || 1d6 || 2d4 || 4 || S || Two || High Critical || - |- Flail || Flails || 8gp || 1d6 || 1d8 || 3 || B || One (O) || Disarming, Impacting || - |- Gauntlet || Simple || 2gp || 1d2 || 1d3 || 1 || B || One || Finesse || - |- Gauntlet, Clawed || Simple || 5gp || 1d3 || 1d4 || 1 || S || One || Finesse || - |- Gauntlet, Spiked || Simple || 5gp || 1d3 || 1d4 || 1 || P || One || Finesse || - |- Glaive || Polearms || 8gp || 1d8 || 1d10 || 5 || S || Two || Reach, Tripping || - |- Gnome Hooked Hammer || Hammers || 20gp || 1d6/1d4 || 1d8/1d6 || 4 || B or P || Two || Double Weapon, Impacting or Tripping || - |- Godendag || Polearms || 5gp || 1d6 || 1d8 || 3 || B or P || Two || Bracing, Heavy Critical || - |- Greataxe || Axes || 20gp || 1d10 || 1d12 || 6 || S || Two || Heavy Critical || - |- Greatclub || Hammers || 5gp || 1d8 || 1d10 || 4 || B || Two || Impacting || - |- Greater Talons || Claws || 25gp || 1d6 || 1d8 || 1 || S || One || Vicious 1, Finesse || - |- Greatsword || Swords || 50gp || 1d10 || 2d6 || 4 || S || Two || High Critical || - |- Guisarme || Polearms || 9gp || 1d6 || 2d4 || 6 || S || Two || Heavy Critical, Reach || - |- Halberd || Polearms || 10gp || 1d8 || 1d10 || 6 || P or S || Two || Bracing, Reach || - |- Hand Crossbow || Crossbows || 100gp || - || - || 2 || - || One || Bolt Ammunition, High Critical, Slow Loading || 30' |- Handaxe || Axes || 6gp || 1d4 || 1d6 || 1 || S || One (O) || Finesse, Heavy Critical, Throwing || 10' |- Heavy Crossbow || Crossbows || 50gp || - || - || 6 || - || Two || Bolt Ammunition, High Critical, Slow Loading || 120' |- Heavy Crossbow, Repeating || Crossbows || 400gp || - || - || 10 || - || Two || Bolt Ammunition, High Critical, Slow Loading || 120' |- Heavy Flail || Flails || 15gp || 1d8 || 1d10 || 5 || B || Two || Disarming, Impacting || - |- Heavy Mace || Hammers || 12gp || 1d6 || 1d8 || 5 || B || Two || Impacting || - |- Heavy Pick || Hammers || 8gp || 1d4 || 1d6 || 4 || P || Two || Heavy Critical || - |- Javelin || Throwing || 1gp || 1d4 || 1d6 || 1 || P || One || Throwing || 30' |- Kama || Axes || 2gp || 1d4 || 1d6 || 1 || S || One (O) || Disarming, Finesse || - |- Katana || Swords || 100gp || 1d8 || 1d10 || 3 || S || One or Two || Finesse || - |- Khopesh || Swords || 25gp || 1d6 || 1d8 || 6 || S || Two || Tripping || - |- Kukri || Knives || 8gp || 1d3 || 1d4 || 2 || S || One (O) || Bleeding, Finesse || - |- Kusari-Gama || Flails || 10gp || 1d4 || 1d6 || 2 || S || One || Finesse, Tripping || - |- Lance || Polearms || 10gp || 1d6 || 1d8 || 5 || P || One or Two || Charging, Mounted || - |- Librum || Flails || 50gp || 1d4 || 1d6 || 3 || B || One || Special || - |- Light Crossbow || Crossbows || 35gp || - || - || 4 || - || Two || Bolt Ammunition, High Critical, Slow Loading || 80' |- Light Crossbow, Repeating || Crossbows || 250gp || - || - || 6 || - || Two || Bolt Ammunition, High Critical, Slow Loading || 80' |- Light Hammer || Hammers, Simple || 1gp || 1d3 || 1d4 || 2 || B || One || Finesse, Impacting, Throwing || 10' |- Light Mace || Hammers || 5gp || 1d4 || 1d6 || 3 || B || One or Two || Finesse, Impacting || - |- Light Pick || Hammers, Simple || 4gp || 1d4 || 1d6 || 2 || P || One || Finesse, Heavy Critical || - |- Longbow || Bows || 75gp || - || - || 3 || - || Two || Arrow Ammunition, Heavy Critical, Quick Loading || 100' |- Longbow, Composite || Bows || 100gp || - || - || 3 || - || Two || Arrow Ammunition, Forceful, Heavy Critical, Quick Loading || 110' |- Longspear || Spears || 5gp || 1d6 || 1d8 || 5 || P || Two || Bracing, Reach || - |- Longsword || Swords || 15gp || 1d6 || 1d8 || 3 || S || One or Two || High Critical || - |- Morningstar || Hammers || 8gp || 1d6 || 1d8 || 5 || B/P || One or Two || Impacting || - |- Net || Throwing || 20gp || - || - || 3 || - || One (O) || Special, Throwing, Touch || 10' |- Nunchaku || Flails || 2gp || 1d4 || 1d6 || 2 || B || One (O) || Disarming, Finesse || - |- Orc Double Axe || Axes || 60gp || 1d6/1d6 || 1d8/1d8 || 8 || S || Two || Double Weapon, Heavy Critical || - |- Quarterstaff || Simple || 5sp || 1d4/1d4 || 1d6/1d6 || 3 || B || Two || Defending, Double Weapon || - |- Ranseur || Polearms || 10gp || 1d6 || 2d4 || 6 || P || Two || Disarming, Reach || - |- Rapier || Swords || 20gp || 1d4 || 1d6 || 2 || P || One || Finesse, High Critical || - |- Sai || Knives || 1gp || 1d3 || 1d4 || 1 || P || One (O) || Disarming, Finesse, Throwing || 10' |- Sap || Hammers || 1gp || 1d4 || 1d6 || 2 || B || One || Finesse, Knockout || - |- Scimitar || Swords || 15gp || 1d4 || 1d6 || 3 || S || One or Two || Bleeding || - |- Scythe || Polearms || 18gp || 1d6 || 2d4 || 5 || P or S || Two || Heavy Critical || - |- Shield, Heavy || Shields || As shield || 1d3 || 1d4 || As shield || B || One (O) || || - |- Shield, Heavy Spiked || Shields || As shield || 1d6 || 1d8 || As shield || P || One (O) || || - |- Shield, Light || Shields || As shield || 1d2 || 1d3 || As shield || B || One (O) || || - |- Shield, Light Spiked || Shields || As shield || 1d4 || 1d6 || As shield || P || One (O) || || - |- Shortbow || Bows || 30gp || - || - || 2 || - || Two || Arrow Ammunition, Heavy Critical, Quick Loading || 60' |- Shortbow, Composite || Bows || 75gp || - || - || 2 || - || Two || Arrow Ammunition, Forceful, Heavy Critical, Quick Loading || 700' |- Shortspear || Spears, Simple || 2gp || 1d4 || 1d6 || 3 || P || One or Two || Finesse, Throwing || 20' |- Shortsword || Swords || 10gp || 1d4 || 1d6 || 2 || P/S || One or Two || Finesse, High Critical || - |- Shuriken (5) || Throwing || 1gp || 1 || 1d2 || 0.1 || P || One || Volley || 10' |- Sickle || Simple || 6gp || 1d4 || 1d6 || 2 || S || One || Tripping || - |- Sling || Simple || 5sp || - || - || 0.1 || - || One || Bullet Ammunition, Concealable, Forceful, Quick Loading || 50' |- Spear || Spears || 2gp || 1d6 || 1d8 || 3 || P || Two || Bracing, Throwing || 20' |- Spiked Chain || Flails || 25gp || 1d4/1d4 || 1d6/1d6 || 10 || S/P || Two || Continuous Reach, Double Weapon, Finesse, Tripping || - |- Three-Section Staff || Flails || 90gp || 1d6/1d6 || 1d8/1d8 || 5 || B || Two || Disarming, Double Weapon || - |- Trench Knife || Knives, Claws || 10gp || 1d4 || 1d6 || 0.5 || S || One (O) || Concealable, Finesse || - |- Trident || Spears || 15gp || 1d6 || 1d8 || 2 || P || Two || Bracing, Disarming || 10' |- Two-Bladed Sword || Swords || 100gp || 1d6/1d6 || 1d8/1d8 || 5 || S || Two || Double Weapon, High Critical || - |- Wakizashi || Knives || 3gp || 1d4 || 1d6 || 1 || S || One (O) || Finesse, High Critical || - |- War Fan || Throwing || 15gp || 1d4 || 1d6 || 1 || B/S || One || Defending, Disarming, Finesse || 10' |- Warhammer || Hammers || 12gp || 1d6 || 1d8 || 3 || B || One or Two || Impacting || - |- Whip || Flails || 1gp || 1d2 || 1d3 || 2 || S || One || Continuous Reach, Disarming, Knockout, Touch, Tripping || - |} ==Weapon Group Proficiencies== Characters obtain weapon group proficiency feats from their classes or from their regular feat selection. Each feat allows a character to use a small number of similar weapons without penalty and also provides a benefit dependent upon prowess investiture. For ease of use, classes that have already been created are listed here. {|border=1px !Class !!Proficiencies |- |[[d20r:Bard]] || Simple weapons, plus any other two |- |[[d20r:Cleric]] || Simple weapons, plus any other one |- |[[d20r:Dreadnaught]] || Simple weapons, plus any other four |- |[[d20r:Druid]] || Simple weapons, plus any other two |- |[[d20r:Fencer]] || Simple weapons, plus any other three |- |[[d20r:Hunter]] || Simple weapons and bows, plus any other one |- |[[d20r:Luckthief]] || Simple weapons, plus any other two |- |[[d20r:Medium]] || Simple weapons, plus any other one |- |[[d20r:Monk]] || Simple weapons, plus any other one |- |[[d20r:Paladin]] || Simple weapons, plus any other three |- |[[d20r:Ranger]] || Simple weapons, plus any other three |- |[[d20r:Rogue]] || Simple weapons, plus any other two |- |[[d20r:Warlord]] || Simple weapons, plus any other three |} ===Weapon Group (Axes) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: battleaxe, dwarven waraxe, greataxe, handaxe, kama, orc double axe, and dwarven urgrosh. ''Investing:'' When wielding an axe (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on damage rolls equal to half the prowess you have invested in this feat. If you have at least eight points of prowess invested in this feat, axes you wield also have the Bleeding property. If you have at least thirteen points of prowess invested in this feat, axes you wield also have the High Critical property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Bows) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: composite longbow, composite shortbow, longbow, and shortbow. ''Investing:'' When wielding a bow (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on attack rolls equal to half the prowess you have invested in this feat. If you have at least ten points of prowess invested in this feat, bows you wield also have the Forceful property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Claws) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: blade talons, bladed cestus, greater talons, punching dagger, and trench knife. ''Investing:'' When wielding a claw (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on damage rolls equal to one-third the prowess you have invested in this feat. If you have at least eight points of prowess invested in this feat, claws you wield also have the Finesse property. If you have at least eight points of prowess invested in this feat, claws you wield also have the Defending property. If you have at least ten points of prowess invested in this feat, claws you wield also have the Vicious 1 property. If you have at least thirteen points of prowess invested in this feat, claws you wield also have the Disarming property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Crossbows) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: hand crossbow, heavy crossbow, repeating heavy crossbow, light crossbow, and repeating light crossbow. ''Investing:'' When wielding a crossbow (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on attack rolls equal to one-third the prowess you have invested in this feat and a competence bonus on damage rolls equal to one-quarter the prowess you have invested in this feat. If you have at least fifteen points of prowess invested in this feat, crossbows you wield also have the Forceful property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Hammers) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: gnome hooked hammer, greatclub, heavy mace, heavy pick, light mace, morningstar, sap, warhammer, light hammer, and light pick. ''Investing:'' When wielding a hammer (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on damage rolls equal to one-quarter the prowess you have invested in this feat. If you have at least five points of prowess invested in this feat, hammers you wield also have the Impacting property. If you have at least eight points of prowess invested in this feat, hammers you wield also have the Vicious 1 property. If you have at least thirteen points of prowess invested in this feat, hammers you wield also have the Vicious 2 property. If you have at least eighteen points of prowess invested in this feat, hammers you wield also have the Vicious 3 property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Knives) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: dagger, main gauche dagger, dart, hand crossbow bayonet, heavy crossbow bayonet, kukri, light crossbow bayonet, punching dagger, sai, trench knife, and wakizashi. ''Investing:'' When wielding a knife (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on damage rolls equal to one-quarter the prowess you have invested in this feat. If you have at least five points of prowess invested in this feat, knives you wield also have the Finesse property. If you have at least eight points of prowess invested in this feat, knives you wield also have the Throwing property. If you have at least ten points of prowess invested in this feat, knives you wield also have the Returning property. If you have at least thirteen points of prowess invested in this feat, knives you wield also have the Bleeding property. If you have at least fifteen points of prowess invested in this feat, knives you wield also have the Vicious 1 property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Polearms) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: glaive, godendag, guisarme, halberd, lance, ranseur, and scythe. ''Investing:'' When wielding a polearm (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on attack rolls equal to one-third the prowess you have invested in this feat. If you have at least eight points of prowess invested in this feat, polearms you wield also have the Bracing property. If you have at least thirteen points of prowess invested in this feat, polearms you wield also have the Continuous Reach property. If you have at least fifteen points of prowess invested in this feat, polearms you wield also have the Tripping property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Simple) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: blowgun, clawed gauntlet, club, dagger, gauntlet, light hammer, light pick, quarterstaff, shortspear, sickle, sling, and spiked gauntlet. ''Investing:'' When wielding a simple weapon (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on attack rolls equal to one-quarter the prowess you have invested in this feat. If you have at least thirteen points of prowess invested in this feat, simple weapons you wield also have the Defending property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Spears) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: dwarven urgrosh, longspear, shortspear, spear, and trident. ''Investing:'' When wielding a spear (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on damage rolls equal to one-third the prowess you have invested in this feat. If you have at least five points of prowess invested in this feat, spears you wield also have the Bracing property. If you have at least ten points of prowess invested in this feat, spears you wield also have the Continuous Reach property. If you have at least fifteen points of prowess invested in this feat, spears you wield also have the Vicious 1 property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Swords) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: bastard sword, falchion, greatsword, katana, khopesh, longsword, rapier, scimitar, shortsword, and two-bladed sword. ''Investing:'' If you have at least five points of prowess invested in this feat, swords (specifically, a weapon that this feat grants proficiency in) you wield also have the Mounted property. If you have at least eight points of prowess invested in this feat, swords you wield also have the Vicious 1 property. If you have at least ten points of prowess invested in this feat, swords you wield also have the Bracing property. If you have at least thirteen points of prowess invested in this feat, swords you wield also have the Heavy Critical property. If you have at least fifteen points of prowess invested in this feat, swords you wield also have the Charging property. If you have at least eighteen points of prowess invested in this feat, swords you wield also have the Vicious 2 property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls. ===Weapon Group (Throwing) [Investing]=== ''Benefit:'' You make attack rolls with the following weapons normally: bladed boomerang, bolas, boomerang, dart, javelin, net, shuriken, and war fan. ''Investing:'' When wielding a throwing weapon (specifically, a weapon that this feat grants proficiency in), you gain a competence bonus on attack rolls equal to one-third the prowess you have invested in this feat. If you have at least eight points of prowess invested in this feat, throwing weapons you wield also have the Returning property. If you have at least thirteen points of prowess invested in this feat, throwing weapons you wield also have the Vicious 1 property. If you have at least eighteen points of prowess invested in this feat, throwing weapons you wield also have the Vicious 2 property. ''Normal:'' When using a weapon with which you are not proficient, you take a -4 penalty on attack rolls.
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